October/November Update is Live
This update features the very last implementation on Hibotchi's "to-do" list; a visual history of gauntlet attempts that the player has undergone. From now on, there's nothing else that's important enough to include in the final release, just polish! (Namely, re-implementing some systems and re-introducing some interactions that were messed up somehow in this release.)
Well, I could implement a trinket system that has been on the docket for a while, but that's not absolutely essential. The bare bones for it are set up in the project currently, but for now I'll count it as something to sink my teeth into if I have some more time to develop it further.
For now, here are the full patch notes for this release.
11-05-2020:
Added browsable Gauntlet Run history.
Added more accessibility options.
• Play cards with number keys / toggle number key visibility (for web version)
• Toggle screen shake
Added card movement animations.
Added more music tracks.
Updated visual aesthetics of options menu to be more easily traversable.
Updated completing a line functionality to clear the board.
Updated tutorial.
Updated credits.
Removed some hazard modifiers.
Removed “swipe to access instructions” interaction.
Files
Hibotchi
Real-time card-slinging cooking tetris
Status | Released |
Author | Onygox |
Genre | Card Game |
Tags | 2D, diner-dash, overcooked, Singleplayer, slay-the-spire, Tetris, Unity |
Accessibility | Color-blind friendly |
More posts
- Full Release Now Available!Dec 01, 2020
- Happy AnniversaryOct 12, 2020
- Player Progression UpdateSep 19, 2020
- New Movement CardsAug 27, 2020
- August 2020 UpdateAug 17, 2020
- Gauntlet Game Mode AdjustmentsJun 13, 2020
- New "Gauntlet" Game Mode AddedJun 03, 2020
- Hibotchi (Quarantine Edition)May 03, 2020
- "Transparency" UpdateMar 29, 2020
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