Also it's funny that this is 2gb (800mb zipped) - if you want to take care of that, you'd have to delete all the unused assets in the project before exporting I t hink (better make a backup of the unity project folder first)
i'm eager to play especially after reading about babycastles :D
I've deleted all unnecessary files... There's something else that's taking up a lot of space that I haven't figured out yet. It may be simply the sheer size of the world?
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Also it's funny that this is 2gb (800mb zipped) - if you want to take care of that, you'd have to delete all the unused assets in the project before exporting I t hink (better make a backup of the unity project folder first)
i'm eager to play especially after reading about babycastles :D
I've deleted all unnecessary files... There's something else that's taking up a lot of space that I haven't figured out yet. It may be simply the sheer size of the world?
:/
That's the first time I've seen that error :| but I'll look into it and get it up and running. Perhaps re-building it will solve the issue.
EDIT: Re-built it - and it works well on my end. :)